diff --git a/.gitignore b/.gitignore index cd531cf..c4f5bc6 100644 --- a/.gitignore +++ b/.gitignore @@ -52,3 +52,431 @@ Module.symvers Mkfile.old dkms.conf +## Ignore Visual Studio temporary files, build results, and +## files generated by popular Visual Studio add-ons. +## +## Get latest from https://github.com/github/gitignore/blob/main/VisualStudio.gitignore + +# User-specific files +*.rsuser +*.suo +*.user +*.userosscache +*.sln.docstates +*.env + +# User-specific files (MonoDevelop/Xamarin Studio) +*.userprefs + +# Mono auto generated files +mono_crash.* + +# Build results +[Dd]ebug/ +[Dd]ebugPublic/ +[Rr]elease/ +[Rr]eleases/ + +[Dd]ebug/x64/ +[Dd]ebugPublic/x64/ +[Rr]elease/x64/ +[Rr]eleases/x64/ +bin/x64/ +obj/x64/ + +[Dd]ebug/x86/ +[Dd]ebugPublic/x86/ +[Rr]elease/x86/ +[Rr]eleases/x86/ +bin/x86/ +obj/x86/ + +[Ww][Ii][Nn]32/ +[Aa][Rr][Mm]/ +[Aa][Rr][Mm]64/ +[Aa][Rr][Mm]64[Ee][Cc]/ +bld/ +[Oo]bj/ +[Oo]ut/ +[Ll]og/ +[Ll]ogs/ + +# Build results on 'Bin' directories +**/[Bb]in/* +# Uncomment if you have tasks that rely on *.refresh files to move binaries +# (https://github.com/github/gitignore/pull/3736) +#!**/[Bb]in/*.refresh + +# Visual Studio 2015/2017 cache/options directory +.vs/ +# Uncomment if you have tasks that create the project's static files in wwwroot +#wwwroot/ + +# Visual Studio 2017 auto generated files +Generated\ Files/ + +# MSTest test Results +[Tt]est[Rr]esult*/ +[Bb]uild[Ll]og.* +*.trx + +# NUnit +*.VisualState.xml +TestResult.xml +nunit-*.xml + +# Approval Tests result files +*.received.* + +# Build Results of an ATL Project +[Dd]ebugPS/ +[Rr]eleasePS/ +dlldata.c + +# Benchmark Results +BenchmarkDotNet.Artifacts/ + +# .NET Core +project.lock.json +project.fragment.lock.json +artifacts/ + +# ASP.NET Scaffolding +ScaffoldingReadMe.txt + +# StyleCop +StyleCopReport.xml + +# Files built by Visual Studio +*_i.c +*_p.c +*_h.h +*.ilk +*.meta +*.obj +*.idb +*.iobj +*.pch +*.pdb +*.ipdb +*.pgc +*.pgd +*.rsp +# but not Directory.Build.rsp, as it configures directory-level build defaults +!Directory.Build.rsp +*.sbr +*.tlb +*.tli +*.tlh +*.tmp +*.tmp_proj +*_wpftmp.csproj +*.log +*.tlog +*.vspscc +*.vssscc +.builds +*.pidb +*.svclog +*.scc + +# Chutzpah Test files +_Chutzpah* + +# Visual C++ cache files +ipch/ +*.aps +*.ncb +*.opendb +*.opensdf +*.sdf +*.cachefile +*.VC.db +*.VC.VC.opendb + +# Visual Studio profiler +*.psess +*.vsp +*.vspx +*.sap + +# Visual Studio Trace Files +*.e2e + +# TFS 2012 Local Workspace +$tf/ + +# Guidance Automation Toolkit +*.gpState + +# ReSharper is a .NET coding add-in +_ReSharper*/ +*.[Rr]e[Ss]harper +*.DotSettings.user + +# TeamCity is a build add-in +_TeamCity* + +# DotCover is a Code Coverage Tool +*.dotCover + +# AxoCover is a Code Coverage Tool +.axoCover/* +!.axoCover/settings.json + +# Coverlet is a free, cross platform Code Coverage Tool +coverage*.json +coverage*.xml +coverage*.info + +# Visual Studio code coverage results +*.coverage +*.coveragexml + +# NCrunch +_NCrunch_* +.NCrunch_* +.*crunch*.local.xml +nCrunchTemp_* + +# MightyMoose +*.mm.* +AutoTest.Net/ + +# Web workbench (sass) +.sass-cache/ + +# Installshield output folder +[Ee]xpress/ + +# DocProject is a documentation generator add-in +DocProject/buildhelp/ +DocProject/Help/*.HxT +DocProject/Help/*.HxC +DocProject/Help/*.hhc +DocProject/Help/*.hhk +DocProject/Help/*.hhp +DocProject/Help/Html2 +DocProject/Help/html + +# Click-Once directory +publish/ + +# Publish Web Output +*.[Pp]ublish.xml +*.azurePubxml +# Note: Comment the next line if you want to checkin your web deploy settings, +# but database connection strings (with potential passwords) will be unencrypted +*.pubxml +*.publishproj + +# Microsoft Azure Web App publish settings. Comment the next line if you want to +# checkin your Azure Web App publish settings, but sensitive information contained +# in these scripts will be unencrypted +PublishScripts/ + +# NuGet Packages +*.nupkg +# NuGet Symbol Packages +*.snupkg +# The packages folder can be ignored because of Package Restore +**/[Pp]ackages/* +# except build/, which is used as an MSBuild target. +!**/[Pp]ackages/build/ +# Uncomment if necessary however generally it will be regenerated when needed +#!**/[Pp]ackages/repositories.config +# NuGet v3's project.json files produces more ignorable files +*.nuget.props +*.nuget.targets + +# Microsoft Azure Build Output +csx/ +*.build.csdef + +# Microsoft Azure Emulator +ecf/ +rcf/ + +# Windows Store app package directories and files +AppPackages/ +BundleArtifacts/ +Package.StoreAssociation.xml +_pkginfo.txt +*.appx +*.appxbundle +*.appxupload + +# Visual Studio cache files +# files ending in .cache can be ignored +*.[Cc]ache +# but keep track of directories ending in .cache +!?*.[Cc]ache/ + +# Others +ClientBin/ +~$* +*~ +*.dbmdl +*.dbproj.schemaview +*.jfm +*.pfx +*.publishsettings +orleans.codegen.cs + +# Including strong name files can present a security risk +# (https://github.com/github/gitignore/pull/2483#issue-259490424) +#*.snk + +# Since there are multiple workflows, uncomment next line to ignore bower_components +# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622) +#bower_components/ + +# RIA/Silverlight projects +Generated_Code/ + +# Backup & report files from converting an old project file +# to a newer Visual Studio version. Backup files are not needed, +# because we have git ;-) +_UpgradeReport_Files/ +Backup*/ +UpgradeLog*.XML +UpgradeLog*.htm +ServiceFabricBackup/ +*.rptproj.bak + +# SQL Server files +*.mdf +*.ldf +*.ndf + +# Business Intelligence projects +*.rdl.data +*.bim.layout +*.bim_*.settings +*.rptproj.rsuser +*- [Bb]ackup.rdl +*- [Bb]ackup ([0-9]).rdl +*- [Bb]ackup ([0-9][0-9]).rdl + +# Microsoft Fakes +FakesAssemblies/ + +# GhostDoc plugin setting file +*.GhostDoc.xml + +# Node.js Tools for Visual Studio +.ntvs_analysis.dat +node_modules/ + +# Visual Studio 6 build log +*.plg + +# Visual Studio 6 workspace options file +*.opt + +# Visual Studio 6 auto-generated workspace file (contains which files were open etc.) +*.vbw + +# Visual Studio 6 workspace and project file (working project files containing files to include in project) +*.dsw +*.dsp + +# Visual Studio 6 technical files +*.ncb +*.aps + +# Visual Studio LightSwitch build output +**/*.HTMLClient/GeneratedArtifacts +**/*.DesktopClient/GeneratedArtifacts +**/*.DesktopClient/ModelManifest.xml +**/*.Server/GeneratedArtifacts +**/*.Server/ModelManifest.xml +_Pvt_Extensions + +# Paket dependency manager +**/.paket/paket.exe +paket-files/ + +# FAKE - F# Make +**/.fake/ + +# CodeRush personal settings +**/.cr/personal + +# Python Tools for Visual Studio (PTVS) +**/__pycache__/ +*.pyc + +# Cake - Uncomment if you are using it +#tools/** +#!tools/packages.config + +# Tabs Studio +*.tss + +# Telerik's JustMock configuration file +*.jmconfig + +# BizTalk build output +*.btp.cs +*.btm.cs +*.odx.cs +*.xsd.cs + +# OpenCover UI analysis results +OpenCover/ + +# Azure Stream Analytics local run output +ASALocalRun/ + +# MSBuild Binary and Structured Log +*.binlog +MSBuild_Logs/ + +# AWS SAM Build and Temporary Artifacts folder +.aws-sam + +# NVidia Nsight GPU debugger configuration file +*.nvuser + +# MFractors (Xamarin productivity tool) working folder +**/.mfractor/ + +# Local History for Visual Studio +**/.localhistory/ + +# Visual Studio History (VSHistory) files +.vshistory/ + +# BeatPulse healthcheck temp database +healthchecksdb + +# Backup folder for Package Reference Convert tool in Visual Studio 2017 +MigrationBackup/ + +# Ionide (cross platform F# VS Code tools) working folder +**/.ionide/ + +# Fody - auto-generated XML schema +FodyWeavers.xsd + +# VS Code files for those working on multiple tools +.vscode/* +!.vscode/settings.json +!.vscode/tasks.json +!.vscode/launch.json +!.vscode/extensions.json +!.vscode/*.code-snippets + +# Local History for Visual Studio Code +.history/ + +# Built Visual Studio Code Extensions +*.vsix + +# Windows Installer files from build outputs +*.cab +*.msi +*.msix +*.msm +*.msp \ No newline at end of file diff --git a/Malware/Malware.sln b/Malware/Malware.sln new file mode 100644 index 0000000..a768f2c --- /dev/null +++ b/Malware/Malware.sln @@ -0,0 +1,20 @@ + +Microsoft Visual Studio Solution File, Format Version 11.00 +# Visual C++ Express 2010 +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Malware", "Malware\Malware.vcxproj", "{83D75E9A-7421-41B2-97EA-C052213D3562}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Win32 = Debug|Win32 + Release|Win32 = Release|Win32 + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {83D75E9A-7421-41B2-97EA-C052213D3562}.Debug|Win32.ActiveCfg = Debug|Win32 + {83D75E9A-7421-41B2-97EA-C052213D3562}.Debug|Win32.Build.0 = Debug|Win32 + {83D75E9A-7421-41B2-97EA-C052213D3562}.Release|Win32.ActiveCfg = Release|Win32 + {83D75E9A-7421-41B2-97EA-C052213D3562}.Release|Win32.Build.0 = Release|Win32 + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection +EndGlobal diff --git a/Malware/Malware/Malware.cpp b/Malware/Malware/Malware.cpp new file mode 100644 index 0000000..a1dea2d --- /dev/null +++ b/Malware/Malware/Malware.cpp @@ -0,0 +1,14 @@ +// Malware.cpp�: d�finit le point d'entr�e pour l'application console. +// + +#include "stdafx.h" +#include + + +int _tmain(int argc, _TCHAR* argv[]) +{ + printf("hello world"); + while(1); + return 0; +} + diff --git a/Malware/Malware/Malware.vcxproj b/Malware/Malware/Malware.vcxproj new file mode 100644 index 0000000..d91eeda --- /dev/null +++ b/Malware/Malware/Malware.vcxproj @@ -0,0 +1,91 @@ + + + + + Debug + Win32 + + + Release + Win32 + + + + {83D75E9A-7421-41B2-97EA-C052213D3562} + Win32Proj + Malware + + + + Application + true + Unicode + + + Application + false + true + Unicode + + + + + + + + + + + + + true + + + false + + + + Use + Level3 + Disabled + WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions) + + + Console + true + + + + + Level3 + Use + MaxSpeed + true + true + WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions) + + + Console + true + true + true + + + + + + + + + + + + + Create + Create + + + + + + \ No newline at end of file diff --git a/Malware/Malware/Malware.vcxproj.filters b/Malware/Malware/Malware.vcxproj.filters new file mode 100644 index 0000000..0df03fb --- /dev/null +++ b/Malware/Malware/Malware.vcxproj.filters @@ -0,0 +1,36 @@ + + + + + {4FC737F1-C7A5-4376-A066-2A32D752A2FF} + cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx + + + {93995380-89BD-4b04-88EB-625FBE52EBFB} + h;hpp;hxx;hm;inl;inc;xsd + + + {67DA6AB6-F800-4c08-8B7A-83BB121AAD01} + rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms + + + + + + + + Fichiers d%27en-tête + + + Fichiers d%27en-tête + + + + + Fichiers sources + + + Fichiers sources + + + \ No newline at end of file diff --git a/Malware/Malware/ReadMe.txt b/Malware/Malware/ReadMe.txt new file mode 100644 index 0000000..4a21760 --- /dev/null +++ b/Malware/Malware/ReadMe.txt @@ -0,0 +1,45 @@ +======================================================================== + APPLICATION CONSOLE : Vue d'ensemble du projet Malware +======================================================================== + +AppWizard a créé cette application Malware pour vous. + +Ce fichier contient un résumé des éléments contenus dans chaque fichier qui +constitue votre application Malware. + + +Malware.vcxproj + Il s'agit du fichier projet principal pour les projets VC++ générés à + l'aide d'un Assistant Application. + Il contient des informations relatives à la version de Visual C++ qui a + généré le fichier, ainsi que des informations sur les plateformes, + configurations et fonctionnalités du projet que vous avez sélectionnées dans + l'Assistant Application. + +Malware.vcxproj.filters + Il s'agit du fichier de filtres pour les projets VC++ générés à l'aide d'un + Assistant Application. + Il contient des informations sur l'association entre les fichiers de votre + projet et les filtres. Cette association est utilisée dans l'IDE pour + afficher le regroupement des fichiers qui ont des extensions similares sous + un nÅ“ud spécifique (par exemple, les fichiers ".cpp" sont associés au + filtre "Fichiers sources"). + +Malware.cpp + Il s'agit du fichier source principal de l'application. + +///////////////////////////////////////////////////////////////////////////// +Autres fichiers standard : + +StdAfx.h, StdAfx.cpp + Ces fichiers sont utilisés pour générer un fichier d'en-tête précompilé + (PCH) nommé Malware.pch et un fichier de types précompilés + nommé StdAfx.obj. + +///////////////////////////////////////////////////////////////////////////// +Autres remarques : + +AppWizard utilise des commentaires "TODO:" pour indiquer les parties du code +source où vous devrez ajouter ou modifier du code. + +///////////////////////////////////////////////////////////////////////////// diff --git a/Malware/Malware/stdafx.cpp b/Malware/Malware/stdafx.cpp new file mode 100644 index 0000000..63cfef6 --- /dev/null +++ b/Malware/Malware/stdafx.cpp @@ -0,0 +1,8 @@ +// stdafx.cpp : fichier source incluant simplement les fichiers Include standard +// Malware.pch représente l'en-tête précompilé +// stdafx.obj contient les informations de type précompilées + +#include "stdafx.h" + +// TODO: faites référence aux en-têtes supplémentaires nécessaires dans STDAFX.H +// absents de ce fichier diff --git a/Malware/Malware/stdafx.h b/Malware/Malware/stdafx.h new file mode 100644 index 0000000..c36e115 --- /dev/null +++ b/Malware/Malware/stdafx.h @@ -0,0 +1,15 @@ +// stdafx.h : fichier Include pour les fichiers Include système standard, +// ou les fichiers Include spécifiques aux projets qui sont utilisés fréquemment, +// et sont rarement modifiés +// + +#pragma once + +#include "targetver.h" + +#include +#include + + + +// TODO: faites référence ici aux en-têtes supplémentaires nécessaires au programme diff --git a/Malware/Malware/targetver.h b/Malware/Malware/targetver.h new file mode 100644 index 0000000..b9d1864 --- /dev/null +++ b/Malware/Malware/targetver.h @@ -0,0 +1,8 @@ +#pragma once + +// Si vous incluez SDKDDKVer.h, cela définit la dernière plateforme Windows disponible. + +// Si vous souhaitez générer votre application pour une plateforme Windows précédente, incluez WinSDKVer.h et +// définissez la macro _WIN32_WINNT à la plateforme que vous souhaitez prendre en charge avant d'inclure SDKDDKVer.h. + +#include