start working on getting godot LSP working

This commit is contained in:
Eric Olerud 2025-04-01 00:42:45 -04:00
parent 19f6d2ead7
commit a87c5e3035
3 changed files with 4 additions and 1 deletions

View file

@ -97,6 +97,7 @@ return {
if vim.fn.has 'win32' == 1 then
require('lspconfig')['gdscript'].setup {
cmd = { 'ncat', '127.0.0.1', '6005' },
capabilities = require('blink.cmp').get_lsp_capabilities(),
name = 'godot',
}
else