Some configuration on t480s
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3 changed files with 90 additions and 17 deletions
42
lua/custom/plugins/virtualtext.lua
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42
lua/custom/plugins/virtualtext.lua
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@ -0,0 +1,42 @@
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return {
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'theHamsta/nvim-dap-virtual-text',
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dependencies = {
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'hrsh7th/nvim-cmp',
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'mfussenegger/nvim-dap',
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'nvim-treesitter/nvim-treesitter',
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},
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require('nvim-dap-virtual-text').setup {
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enabled = true, -- enable this plugin (the default)
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enabled_commands = true, -- create commands DapVirtualTextEnable, DapVirtualTextDisable, DapVirtualTextToggle, (DapVirtualTextForceRefresh for refreshing when debug adapter did not notify its termination)
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highlight_changed_variables = true, -- highlight changed values with NvimDapVirtualTextChanged, else always NvimDapVirtualText
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highlight_new_as_changed = false, -- highlight new variables in the same way as changed variables (if highlight_changed_variables)
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show_stop_reason = true, -- show stop reason when stopped for exceptions
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commented = false, -- prefix virtual text with comment string
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only_first_definition = true, -- only show virtual text at first definition (if there are multiple)
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all_references = false, -- show virtual text on all all references of the variable (not only definitions)
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clear_on_continue = false, -- clear virtual text on "continue" (might cause flickering when stepping)
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--- A callback that determines how a variable is displayed or whether it should be omitted
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--- @param variable Variable https://microsoft.github.io/debug-adapter-protocol/specification#Types_Variable
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--- @param buf number
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--- @param stackframe dap.StackFrame https://microsoft.github.io/debug-adapter-protocol/specification#Types_StackFrame
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--- @param node userdata tree-sitter node identified as variable definition of reference (see `:h tsnode`)
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--- @param options nvim_dap_virtual_text_options Current options for nvim-dap-virtual-text
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--- @return string|nil A text how the virtual text should be displayed or nil, if this variable shouldn't be displayed
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display_callback = function(variable, buf, stackframe, node, options)
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-- by default, strip out new line characters
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if options.virt_text_pos == 'inline' then
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return ' = ' .. variable.value:gsub('%s+', ' ')
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else
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return variable.name .. ' = ' .. variable.value:gsub('%s+', ' ')
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end
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end,
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-- position of virtual text, see `:h nvim_buf_set_extmark()`, default tries to inline the virtual text. Use 'eol' to set to end of line
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virt_text_pos = vim.fn.has 'nvim-0.10' == 1 and 'inline' or 'eol',
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-- experimental features:
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all_frames = false, -- show virtual text for all stack frames not only current. Only works for debugpy on my machine.
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virt_lines = false, -- show virtual lines instead of virtual text (will flicker!)
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virt_text_win_col = nil, -- position the virtual text at a fixed window column (starting from the first text column) ,
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-- e.g. 80 to position at column 80, see `:h nvim_buf_set_extmark()`
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},
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}
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@ -66,27 +66,59 @@ return {
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'delve',
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},
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}
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--GDB
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dap.adapters.cppdbg = {
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id = 'cppdbg',
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type = 'executable',
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command = 'C:/Users/18196/.vscode/extensions/ms-vscode.cpptools-1.23.1-win32-x64/debugAdapters/bin/OpenDebugAD7.exe',
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options = {
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detached = false,
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},
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}
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dap.configurations.cpp = {
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{
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name = 'Launch file',
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type = 'cppdbg',
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request = 'launch',
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program = function()
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return vim.fn.input('Path to executable: ', vim.fn.getcwd() .. '/', 'file')
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end,
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cwd = '${workspaceFolder}',
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stopAtEntry = true,
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},
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{
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name = 'Attach to gdbserver :1234',
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type = 'cppdbg',
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request = 'launch',
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MIMode = 'gdb',
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miDebuggerServerAddress = 'localhost:1234',
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miDebuggerPath = '/usr/bin/gdb',
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cwd = '${workspaceFolder}',
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program = function()
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return vim.fn.input('Path to executable: ', vim.fn.getcwd() .. '/', 'file')
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end,
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},
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}
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-- Dap UI setup
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-- For more information, see |:help nvim-dap-ui|
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dapui.setup {
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-- Set icons to characters that are more likely to work in every terminal.
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-- Feel free to remove or use ones that you like more! :)
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-- Don't feel like these are good choices.
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icons = { expanded = '▾', collapsed = '▸', current_frame = '*' },
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controls = {
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icons = {
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pause = '⏸',
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play = '▶',
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step_into = '⏎',
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step_over = '⏭',
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step_out = '⏮',
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step_back = 'b',
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run_last = '▶▶',
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terminate = '⏹',
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disconnect = '⏏',
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},
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},
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-- icons = { expanded = '▾', collapsed = '▸', current_frame = '*' },
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-- controls = {
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-- icons = {
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-- pause = '⏸',
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-- play = '▶',
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-- step_into = '⏎',
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-- step_over = '⏭',
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-- step_out = '⏮',
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-- step_back = 'b',
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-- run_last = '▶▶',
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-- terminate = '⏹',
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-- disconnect = '⏏',
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-- },
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-- },
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}
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-- Change breakpoint icons
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