new project

This commit is contained in:
Aéna Aria 2026-02-12 10:28:45 +01:00
parent 80820c2532
commit 3c98c7fddf
9 changed files with 665 additions and 0 deletions

428
.gitignore vendored
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@ -52,3 +52,431 @@ Module.symvers
Mkfile.old
dkms.conf
## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.
##
## Get latest from https://github.com/github/gitignore/blob/main/VisualStudio.gitignore
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bin/x64/
obj/x64/
[Dd]ebug/x86/
[Dd]ebugPublic/x86/
[Rr]elease/x86/
[Rr]eleases/x86/
bin/x86/
obj/x86/
[Ww][Ii][Nn]32/
[Aa][Rr][Mm]/
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[Aa][Rr][Mm]64[Ee][Cc]/
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Malware/Malware.sln Normal file
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Microsoft Visual Studio Solution File, Format Version 11.00
# Visual C++ Express 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Malware", "Malware\Malware.vcxproj", "{83D75E9A-7421-41B2-97EA-C052213D3562}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{83D75E9A-7421-41B2-97EA-C052213D3562}.Debug|Win32.ActiveCfg = Debug|Win32
{83D75E9A-7421-41B2-97EA-C052213D3562}.Debug|Win32.Build.0 = Debug|Win32
{83D75E9A-7421-41B2-97EA-C052213D3562}.Release|Win32.ActiveCfg = Release|Win32
{83D75E9A-7421-41B2-97EA-C052213D3562}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

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// Malware.cpp<70>: d<>finit le point d'entr<74>e pour l'application console.
//
#include "stdafx.h"
#include <stdio.h>
int _tmain(int argc, _TCHAR* argv[])
{
printf("hello world");
while(1);
return 0;
}

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@ -0,0 +1,91 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{83D75E9A-7421-41B2-97EA-C052213D3562}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>Malware</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>Use</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<None Include="ReadMe.txt" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="stdafx.h" />
<ClInclude Include="targetver.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="Malware.cpp" />
<ClCompile Include="stdafx.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
</ClCompile>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Fichiers sources">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Fichiers d%27en-tête">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Fichiers de ressources">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<None Include="ReadMe.txt" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="stdafx.h">
<Filter>Fichiers d%27en-tête</Filter>
</ClInclude>
<ClInclude Include="targetver.h">
<Filter>Fichiers d%27en-tête</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="stdafx.cpp">
<Filter>Fichiers sources</Filter>
</ClCompile>
<ClCompile Include="Malware.cpp">
<Filter>Fichiers sources</Filter>
</ClCompile>
</ItemGroup>
</Project>

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========================================================================
APPLICATION CONSOLE : Vue d'ensemble du projet Malware
========================================================================
AppWizard a créé cette application Malware pour vous.
Ce fichier contient un résumé des éléments contenus dans chaque fichier qui
constitue votre application Malware.
Malware.vcxproj
Il s'agit du fichier projet principal pour les projets VC++ générés à
l'aide d'un Assistant Application.
Il contient des informations relatives à la version de Visual C++ qui a
généré le fichier, ainsi que des informations sur les plateformes,
configurations et fonctionnalités du projet que vous avez sélectionnées dans
l'Assistant Application.
Malware.vcxproj.filters
Il s'agit du fichier de filtres pour les projets VC++ générés à l'aide d'un
Assistant Application.
Il contient des informations sur l'association entre les fichiers de votre
projet et les filtres. Cette association est utilisée dans l'IDE pour
afficher le regroupement des fichiers qui ont des extensions similares sous
un nœud spécifique (par exemple, les fichiers ".cpp" sont associés au
filtre "Fichiers sources").
Malware.cpp
Il s'agit du fichier source principal de l'application.
/////////////////////////////////////////////////////////////////////////////
Autres fichiers standard :
StdAfx.h, StdAfx.cpp
Ces fichiers sont utilisés pour générer un fichier d'en-tête précompilé
(PCH) nommé Malware.pch et un fichier de types précompilés
nommé StdAfx.obj.
/////////////////////////////////////////////////////////////////////////////
Autres remarques :
AppWizard utilise des commentaires "TODO:" pour indiquer les parties du code
source où vous devrez ajouter ou modifier du code.
/////////////////////////////////////////////////////////////////////////////

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// stdafx.cpp : fichier source incluant simplement les fichiers Include standard
// Malware.pch représente l'en-tête précompilé
// stdafx.obj contient les informations de type précompilées
#include "stdafx.h"
// TODO: faites référence aux en-têtes supplémentaires nécessaires dans STDAFX.H
// absents de ce fichier

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Malware/Malware/stdafx.h Normal file
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// stdafx.h : fichier Include pour les fichiers Include système standard,
// ou les fichiers Include spécifiques aux projets qui sont utilisés fréquemment,
// et sont rarement modifiés
//
#pragma once
#include "targetver.h"
#include <stdio.h>
#include <tchar.h>
// TODO: faites référence ici aux en-têtes supplémentaires nécessaires au programme

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#pragma once
// Si vous incluez SDKDDKVer.h, cela définit la dernière plateforme Windows disponible.
// Si vous souhaitez générer votre application pour une plateforme Windows précédente, incluez WinSDKVer.h et
// définissez la macro _WIN32_WINNT à la plateforme que vous souhaitez prendre en charge avant d'inclure SDKDDKVer.h.
#include <SDKDDKVer.h>